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Erick Altensleben
Erick Altensleben
Concept Artist @ gamigo
Hamburg, Germany

Summary

Concept Artist currently working for gamigo.

Publication:
- Sketching from the Imagination: Sci-fi
- OBERFETT Exhibition
- Hallescher Grafikmarkt 2016
- Hallescher Grafikmarkt 2015

Skills

Concept Art

Software proficiency

Photoshop
Photoshop
Blender
Blender
Jira
Jira

Productions

  • Trove cover
    • Video Game
      TROVE
    • Year
      2019
    • Role
      Concept Artist
    • Company
      gamigo AG
  • Rift cover
    • Video Game
      RIFT
    • Year
      2019
    • Role
      Concept Artist
    • Company
      gamigo AG
  • Lc cover
    • Video Game
      Last Chaos
    • Year
      2018
    • Role
      Concept Artist
    • Company
      gamigo AG
  • Fiesta cover
    • Video Game
      Fiesta Online
    • Year
      2018
    • Role
      Concept Artist
    • Company
      gamigo AG
  • Dv cover art
    • Video Game
      Divine Noir
    • Year
      2017
    • Role
      Concept Artist & Background Artist
    • Company
      Bit Barons GmbH
  • Legends
    • Video Game
      Legends of Honor
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Goodgame Studios
  • Sk
    • Mobile Game
      Shadow Kings
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Goodgame Studios
  • Mainzel
    • Mobile Game
      Mainzelmännchen
    • Year
      2012
    • Role
      Concept Artist, Vector Illustrator
    • Company
      plazz AG

Experience

  • Concept Artist at gamigo AG
    Hamburg, Germany
    April 2018 - Present

  • Concept Artist at Bit Barons GmbH
    Germany
    May 2017 - October 2017

  • Junior Concept Artist at Goodgame Studios
    Hamburg, Germany
    February 2014 - October 2016

    Concept Art for Legends of Honor:

    - Building concepts - The whole process from rough to finish including levels, color keys and call outs for final 3D production.

    - Decoration concepts including color keys and call outs for final 3D production.

    - Low poly character and creature concepts for world map units.

    - Equipment concepts plus final illustrations for equipment system.

    - UI dialogue illustrations and compositions.

    Close work with 3D, UI and client.

    Concept Art for Shadow Kings:

    - Concepts for buildings, tools, characters and UI icons.

  • Graphic Designer at plazz AG
    Erfurt, Germany
    December 2011 - June 2013

  • Graphic Designer at Steger Fashion Group GmbH
    Elxleben, Germany
    December 2010 - June 2011